Nuevos efectos de luces para las 269.600 de RENFE.
Hola a todos, churreteando con el manual de luces he conseguido hacer un par de cosillas, esto no se si lo habrá hecho alguien, que seguro, pero de cualquier modo lo pongo a vuestra disposición.
En concreto para las locomotoras 269.600 de trensim.com, si quereis ver como quedan, a ver que os parece, hacemos la misma operación que al vagón, pero con el archivo eng. Ubicado en:
C:\Archivos de programa\Microsoft Games\Train Simulator\TRAINS\TRAINSET\Renfe269.601Traccion_200
Haceis una copia de seguridad de este archive, por si las moscas.
Se abre el archivo y se borra el apartado “lights” entero y se copia el siguiente:
Lights ( 20
Light (
comment( cono de luces )
Type ( 1 )
Conditions (
Headlight ( 3 )
Unit ( 2 )
)
Cycle ( 0 )
FadeIn ( 1.0 )
FadeOut ( 2.0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( 0.0 5.00 8.3 )
Transition ( 0 )
Radius ( 150.0 )
Angle ( 10.0 )
)
)
)
Light (
comment( cono de luces )
Type ( 1 )
Conditions (
Headlight ( 2 )
Unit ( 2 )
)
Cycle ( 0 )
FadeIn ( 1.0 )
FadeOut ( 2.0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( 0.0 5.00 8.3 )
Transition ( 0 )
Radius ( 75.0 )
Angle ( 15.0 )
)
)
)
Light (
comment( Foco central superior en Bright position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 3 )
Unit ( 2 )
)
FadeIn ( 1.0 )
FadeOut ( 2.0 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( -0.10 3.85 8.36 )
Azimuth ( 0.0 -5.0 5.0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)
Light (
comment( Foco central superior en Brigt position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 3 )
Unit ( 2 )
)
FadeIn ( 1.0 )
FadeOut ( 2.0 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( 0.10 3.85 8.36 )
Azimuth ( 0.0 -5.0 5.0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)
Light (
comment( Foco central superior en Dim position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 2 )
Unit ( 2 )
)
FadeIn ( 1.0 )
FadeOut ( 2.0 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( 0.10 3.85 8.36 )
Azimuth ( 0.0 -5.0 5.0 )
Transition ( 0 )
Radius ( 0.5 )
Angle ( 15.0 )
)
)
)
Light (
comment( Luz de posición izquierda en Dim position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 0 )
Unit ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( 1.10 1.9 8.25 )
Azimuth ( 0.0 -5.0 5.0 )
Transition ( 0 )
Radius ( 0.3 )
)
)
)
Light (
comment( Luz de posición derecha en Dim position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 0 )
Unit ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( -1.10 1.9 8.25 )
Azimuth ( 0.0 -5.0 5.0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)
Light (
comment( Luz de posición trasera derecha en Bright position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 3 )
Unit ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ff0000 )
Position ( -0.5 1.9 -8.3 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 1.0 )
)
)
)
Light (
comment( Luz de posición trasera izquierda en Bright position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 3 )
Unit ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ff0000 )
Position ( 0.5 1.9 -8.3 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 1.0 )
)
)
)
Light (
comment( Luz de posición trasera derecha en Dim position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 2 )
Unit ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ff0000 )
Position ( -0.5 1.9 -8.3 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 1.0 )
)
)
)
Light (
comment( Luz de posición trasera izquierda en Dim position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 2 )
Unit ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ff0000 )
Position ( 0.5 1.9 -8.3 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 1.0 )
)
)
)
Light (
comment( Luz de posición trasera derecha en Bright position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 1 )
Unit ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( 1.10 1.9 -8.25 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 1.0 )
)
)
)
Light (
comment( Luz de posición trasera derecha en Bright position )
Type ( 0 )
Conditions (
Control ( 2 )
Headlight ( 1 )
Unit ( 2 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( -1.10 1.9 -8.25 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 1.0 )
)
)
)
Light (
comment( Foco central superior en AI )
Type ( 0 )
Conditions (
Control ( 1 )
Weather ( 0 )
Timeofday ( 0 )
Service ( 2 )
Unit ( 2 )
)
FadeIn ( 1.0 )
FadeOut ( 2.0 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( -0.10 3.85 8.36 )
Azimuth ( 0.0 -5.0 5.0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)
Light (
comment( Foco central superior en AI )
Type ( 0 )
Conditions (
Control ( 1 )
Weather ( 0 )
Timeofday ( 0 )
Service ( 2 )
Unit ( 2 )
)
FadeIn ( 1.0 )
FadeOut ( 2.0 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( ffffffff )
Position ( 0.10 3.85 8.36 )
Azimuth ( 0.0 -5.0 5.0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)
Light (
comment( Luz de posición izquierda en AI )
Type ( 0 )
Conditions (
Control ( 1 )
Weather ( 0 )
Timeofday ( 2 )
Service ( 2 )
Unit ( 2 )
)
FadeIn ( 1.0 )
FadeOut ( 3.0 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( 1.10 1.9 8.25 )
Azimuth ( 0.0 -5.0 5.0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)
Light (
comment( Luz de posición derecha en AI )
Type ( 0 )
Conditions (
Control ( 1 )
Weather ( 0 )
Timeofday ( 2 )
Service ( 2 )
Unit ( 2 )
)
FadeIn ( 1.0 )
FadeOut ( 3.0 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( -1.10 1.9 8.25 )
Azimuth ( 0.0 -5.0 5.0 )
Transition ( 0 )
Radius ( 0.5 )
)
)
)
Light (
comment( Luz de posición trasera derecha en AI )
Type ( 0 )
Conditions (
Control ( 1 )
Weather ( 0 )
Timeofday ( 0 )
Service ( 2 )
Unit ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ff0000 )
Position ( -0.5 1.9 -8.3 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 1.0 )
)
)
)
Light (
comment( Luz de posición trasera izquierda en AI )
Type ( 0 )
Conditions (
Control ( 1 )
Weather ( 0 )
Timeofday ( 0 )
Service ( 2 )
Unit ( 3 )
)
FadeIn ( 0.5 )
FadeOut ( 0.5 )
Cycle ( 0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ff0000 )
Position ( 0.5 1.9 -8.3 )
Azimuth ( -180 -180 -180 )
Transition ( 0 )
Radius ( 1.0 )
)
)
)
Light (
comment( Deslumbrando en AI )
Type ( 0 )
Conditions (
Control ( 1 )
Weather ( 0 )
Timeofday ( 0 )
Service ( 2 )
Unit ( 2 )
)
Cycle ( 0 )
FadeIn ( 1.0 )
FadeOut ( 2.0 )
States ( 1
State (
Duration ( 0.0 )
LightColour ( 80ffffff )
Position ( 0.0 3.85 8.359 )
Transition ( 0 )
Radius ( 10.0 )
Angle ( 1.0 )
)
)
)
)
Esta configuración de luces permite:
En la posición off:
Tener las luces de posición delanteras y traseras encendidas
En la posición dim:
Foco superior con luz de corto alcance
En la Posición Bright:
Foco superior con luz de largo alcance
Y cuando la locomotora es manejada por el ordenador:
Las luces de posición lucen siempre de noche, más el foco superior en largo alcance, de día solo el foco de corto alcance. Además de noche, haced una actividad en la que os encontreis la 269.601 tracción 200 de frente (si instaláis este efecto en dicha locomotora) y vereís un efecto algo rancio pero que imita al hecho de ser deslumbrados (como para con los coches en la carretera)
Un saludo.